Некоторые технические решения реализации интерфейса человек-устройство

Alexander Gubanow, Tatyana Zhemchuzhkina, Tatyana Nosova, Yana Nosova

Анотація


Проблема управления внешними устройствами с помощью различных интерфейсов является актуальной. В статье проанализированы существующие технические решения реализации интерфейсов человек-устройство, определены основные недостатки (проводная связь между сегментами и управляемым устройством, наличие выносного опорного электрода), предложены решения для их устранения. Разработаны структурная и функциональная схемы устройства, основанного на регистрации электромиографического сигнала с учетом положения объекта в пространстве

Ключові слова


браслет, датчик, движение, жест, интерфейс, конечность, мышца, электромиография поверхностная

Повний текст:

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Посилання


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Пристатейна бібліографія ГОСТ


Dix, A. Human-Computer Interaction / A. Dix, J. Finlay,
G. D. Abowd, R. Beale // Third Edition, Pearson Education Limited, 2004. – 857 p.

Kastaniotis, D. A framework for gait-based recognition using Kinect / D. Kastaniotis, I. Theodorakopoulos, C. Theoharatos, G. Economou, S. Fotopoulos // Pattern Recognition Letters. – 2015. – Vol. 68, p.2. – P. 327 - 335.

Ch'ng, E. New ways of accessing information spaces using 3D multitouch tables / E. Ch'ng // 2012 International Conference on Cyberworlds: conference paper, Cyberworlds 2012; Darmstadt; Germany; 25 September 2012 through 27 September 2012 – P. 144-150.

Xing, R. A gesture based real-time interactions with 3D model / R. Xing, G. Zhao, G. Ma, W. Xiao // 2nd International Conference on Systems and Informatics, ICSAI 2014; Wistaria HotelShanghai; China; 15 November 2014 through 17 November 2014 – P. 876 - 880.

Bobick, A. The Kidsroom: A Perceptually-Based Interactive and Immersive Story Environment / A. Bobick, S. Intille, J. Davis, F. Baird, C. Pinhanez, L. Campbell, Y. Ivanov, A. Schutte, A. Wilson // Presence: Teleoperators and Virtual Environments. – 1999. – № 8(4). – P. 367-391

Shotton, J. Real-Time Human Pose Recognition in Parts from Single Depth Images / J. Shotton, A. Fitzgibbon, M. Cook, T. Sharp, M. Finocchio, R. Moore, A. Kipman, A. Blake // In Proc. CVPR. – 2011. – P. 1297 – 1304.

Pugeault, N. Spelling It Out: Real-Time ASL Fingerspelling Recognition / N. Pugeault, R. Bowden // In Proceedings of the 1st IEEE Workshop on Consumer Depth Cameras for Computer Vision, jointly with ICCV'2011. – 2011. – P. 1114-1119

Пат. US 20090326406 A1 Wearable electromyography-based controllers for human-computer interface: Desney Tan, T. Scott Saponas, Dan Morris, Jim Turner, заявитель и патентообладатель Microsoft Corporation № US 12/404,223, заявл. 13 мар 2009, опубл. 31 дек 2009.

Zhang Xu Hand Gesture Recognition and Virtual Game Control Based on 3D Accelerometer and EMG Sensors / Zhang Xu, Vuokko Lantz, Wang Kong-qiao // National Natural Science Foundation of China, грант №: 60703069.

Пат. US 20140240223 A1 Method and apparatus for analyzing capacitive emg and imu sensor signals for gesture control: Stephen Lake, Matthew Bailey, Aaron Grant, заявитель и патентообладатель Thalmic Labs Inc. № US 14/186,878, заявл. 21 фев 2014, опубл. 28 авг 2014


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